package com.game.base
{
	/**
	 * 
	 * @author 服务端仿真对象
	 * 
	 */	
	public class SimulationObject
	{
		public var id:int;
		public var pid:int;
		public var children:Array/*SimulationObject*/;
		private var _dirty:Boolean;
		public function set dirty(value:Boolean):void
		{
			this._dirty = value;
		}
		public function get dirty():Boolean{
			return this.dirty;
		}
		
		public function SimulationObject()
		{
		}
	}
}